mh_goadmin_server/app/admin/router/goodsmanage.go
2023-09-16 10:56:39 +08:00

89 lines
3.5 KiB
Go

package router
import (
"github.com/gin-gonic/gin"
"go-admin/app/admin/apis/goodsmanage"
jwt "go-admin/pkg/jwtauth"
)
// 需认证的路由代码
func registerGoodsManageRouter(v1 *gin.RouterGroup, authMiddleware *jwt.GinJWTMiddleware) {
//goods := v1.Group("/goods")
//gr := goods.Use(authMiddleware.MiddlewareFunc()).Use(middleware.AuthCheckRole())
//{
// //r.POST("/search", goodsmanage.GetHotSearch)
// //gr.GET("/search", goodsmanage.GetHotSearch)
//}
//gs := goods.Group("/search")
//{
// gr.GET("/hot/list", goodsmanage.GetHotSearch)
// gs.POST("/hot/del", goodsmanage.HotSearchDel)
// gs.POST("/hot/add", goodsmanage.HotSearchAdd)
// gs.POST("/hot/modify", goodsmanage.HotSearchModify)
//}
//l := v1.Group("").Use(authMiddleware.MiddlewareFunc()).Use(middleware.AuthCheckRole())
//{
// l.GET("/syscategoryList", syscategory.GetSysCategoryList)
//}
}
// 无需认证的路由代码
func registerGoodsManageUnAuthRouter(v1 *gin.RouterGroup) {
//v1.GET("/goods", sysfiledir.GetSysFileDirList)
//r := v1.Group("/goods")
//{
// r.GET("/search", goodsmanage.GetHotSearch)
//}
goods := v1.Group("/goods")
{
goods.POST("/list", goodsmanage.GameCardList) // 获取游戏列表
goods.POST("/goods_list", goodsmanage.GameCardGoodsList) // 获取游戏卡列表
goods.POST("/add", goodsmanage.GameCardAdd) // 添加游戏
goods.POST("/modify", goodsmanage.GameCardModify) // 修改游戏
goods.POST("/type", goodsmanage.GameCardTypes) // 获取游戏类型
goods.POST("/modify/type", goodsmanage.GameCardModifyType) // 修改游戏类型
goods.POST("/del", goodsmanage.GameCardMDel) // 删除游戏
goods.POST("/stand_up_down", goodsmanage.BatchStandUpDown) // 游戏上下架
goods.POST("/stand_up", goodsmanage.BatchStandUp) // 游戏
goods.POST("/card_pool/analysis", goodsmanage.OrderAndStockAnalysis) // 游戏
goods.POST("/card_pool/stock_analysis", goodsmanage.GameCardStockAnalysis) // 游戏库存
goods.POST("/label_add", goodsmanage.GameCardLabelAdd) // 游戏添加标签
goods.POST("/label_list", goodsmanage.GameCardLabelList) // 游戏添加标签
goods.POST("type/add", goodsmanage.GameTypeAdd) // 游戏添加类型
goods.POST("aliyun/sts_token", goodsmanage.AliyunStsTokenGet) // oss
}
gs := goods.Group("/search")
{
gs.GET("/hot/list", goodsmanage.GetHotSearch) // 热门搜索列表
gs.POST("/hot/del", goodsmanage.HotSearchDel) // 热门搜索删除
gs.POST("/hot/add", goodsmanage.HotSearchAdd) // 热门搜索添加
gs.POST("/hot/modify", goodsmanage.HotSearchModify) // 热门搜索修改
}
gt := goods.Group("/game_type")
{
gt.POST("/list", goodsmanage.GameCardTypeList) // 游戏类型列表
gt.POST("/modify", goodsmanage.GameCardTypeModify) // 游戏类型修改
gt.POST("/add", goodsmanage.GameCardTypeAdd) // 游戏类型添加
gt.POST("/del", goodsmanage.GameCardTypeDel) // 游戏类型删除
}
slideshow := v1.Group("/slideshow")
{
slideshow.POST("/list", goodsmanage.HomeCarouselList) // 轮播图列表
slideshow.POST("/add", goodsmanage.HomeCarouselAdd) // 轮播图添加
slideshow.POST("/del", goodsmanage.HomeCarouselDel) // 轮播图删除
slideshow.POST("/modify", goodsmanage.HomeCarouselModify) // 轮播图修改
}
}