mh_server/model/order.go
2022-01-29 10:21:38 +08:00

805 lines
26 KiB
Go

package model
import (
"encoding/json"
"errors"
"fmt"
"github.com/codinl/go-logger"
"github.com/jinzhu/gorm"
"math/rand"
"time"
)
const (
OrderCardStatusUnPick = 1 // 待取货中
OrderCardStatusPlaying = 2 // 游玩中
OrderCardStatusReturning = 3 // 归还中
OrderCardStatusCompleted = 4 // 已完成
OrderCardStatusCancel = 5 // 已取消
OrderCardStatusRefund = 6 // 已退款
DeliveryTypeStorePick = 1 // 门店取货
DeliveryTypeExpress = 2 // 快递取货
ExpressFeeProvince = 10 * 100 // 省内
ExpressFeeOutsideProvince = 15 * 100 // 省外
PayStatusUnPay = 1 // 未支付
PayStatusPaid = 2 // 已支付
)
//go:generate goqueryset -in order.go
// gen:qs
type Order struct {
Model
Uid uint64 `json:"uid" gorm:"index"`
GameCardId uint64 `json:"game_card_id" gorm:"index"` // 游戏id
GameCardGoodsId uint64 `json:"game_card_goods_id" gorm:"index"` // 游戏卡id
StoreId uint64 `json:"store_id"` // 门店id
UserAddressId uint64 `json:"user_address_id"` // 地址id
DeliveryType uint8 `json:"delivery_type"` // 取货类型 1-门店自取 2-快递
Count uint32 `json:"count"` // 数量
PickupCode string `json:"pickup_code"` // 取货码
CardStatus uint8 `json:"card_status"` // 1-待取货中 2-游玩中 3-归还中 4-已完成 5-已取消
DeliveryTime time.Time `json:"delivery_time"` // 发货时间
ReceiptTime time.Time `json:"receipt_time"` // 收货时间
PayTime time.Time `json:"pay_time"` // 支付时间
PayStatus uint8 `json:"pay_status"` // 支付状态 1-未支付 2-已支付
OrderSn string `json:"order_sn" gorm:"type:varchar(255);not null;COMMENT:'订单编号'"` // 订单编号
PayPrice uint32 `json:"pay_price"` // 实际付款金额(包含运费)
Postage uint32 `json:"postage"` // 邮费
ExpressCompany string `json:"express_company"` // 物流公司
ExpressCompanyNo string `json:"express_company_no"` // 物流公司编号
ExpressNo string `json:"express_no"` // 物流单号
ExpressDuration uint64 `json:"express_duration"` // 物流时长
RevertStoreId uint64 `json:"revert_store_id"` // 归还门店id
RevertTime time.Time `json:"revert_time"` // 归还时间
RevertExpressCompany string `json:"revert_express_company"` // 归还物流公司
RevertExpressCompanyNo string `json:"revert_express_company_no"` // 归还物流公司编号
RevertExpressNo string `json:"revert_express_no"` // 归还物流单号
RevertExpressDuration uint64 `json:"revert_express_duration"` // 归还物流时长
OutTradeNo string `json:"out_trade_no"` // 支付订单
Mchid string `json:"mchid"` // 商户
OrderCardId uint32 `json:"order_card_id" gorm:"-"` //
}
// gen:qs
type OrderCard struct {
Model
OrderId uint32 `json:"order_id" gorm:"index"`
Uid uint32 `json:"uid" gorm:"index"`
GameCardId uint32 `json:"game_card_id" gorm:"index"` // 游戏id
GameCardGoodsId uint32 `json:"game_card_goods_id" gorm:"index"` // 游戏卡id
StoreId uint32 `json:"store_id" gorm:"index"` // 门店id
CardStatus uint32 `json:"card_status"` // 1-待取货中 2-游玩中 3-归还中 4-已完成 5-已取消
DeliveryTime time.Time `json:"delivery_time"` // 发货时间
ReceiptTime time.Time `json:"receipt_time"` // 收货时间
DeliveryType uint8 `json:"delivery_type"` // 取货类型 1-门店自取 2-快递
SerialNumber string `json:"serial_number" gorm:"index"` // 编号
PayStatus uint8 `json:"pay_status"` // 支付状态 1-未支付 2-已支付
RevertStoreId uint64 `json:"revert_store_id"` // 归还门店id
RevertTime time.Time `json:"revert_time"` // 归还时间
RevertExpressCompany string `json:"revert_express_company"` // 归还物流公司
RevertExpressCompanyNo string `json:"revert_express_company_no"` // 归还物流公司编号
RevertExpressNo string `json:"revert_express_no"` // 归还物流单号
RevertExpressDuration uint64 `json:"revert_express_duration"` // 归还物流时长
//Status uint8 `json:"status" gorm:"index"` // 1-待领取 2-游玩中 3-已归还 4-未领取
Postage uint32 `json:"postage" gorm:"-"` // 邮费
ExpressCompany string `json:"express_company" gorm:"-"` // 物流公司
ExpressCompanyNo string `json:"express_company_no" gorm:"-"` // 物流公司编号
ExpressNo string `json:"express_no" gorm:"-"` // 物流单号
GameName string `json:"name" gorm:"-"` // 名称
GamePrice uint32 `json:"price" gorm:"-"` // 价格
GameCoverImg string `json:"cover_img" gorm:"-"` // 封面
Order *Order `json:"order" gorm:"-"` // 订单
//PickupCode string `json:"pickup_code"` // 取货码
}
func (*Order) TableName() string {
return "order"
}
func (m *Order) ToInfo(card *GameCard) OrderInfo {
return OrderInfo{
Order: *m,
}
}
type OrderInfo struct {
Order
Cards []OrderCard
}
func OrderCardListSetGameInfo(list []OrderCard) []OrderCard {
//GameCardMap
ids := make([]uint32, 0, len(list))
orderIds := make([]uint32, 0, len(list))
for i, _ := range list {
ids = append(ids, list[i].GameCardId)
orderIds = append(orderIds, list[i].OrderId)
}
if len(ids) == 0 || len(orderIds) == 0 {
return list
}
orderMap, err := OrderMap(orderIds)
if err != nil {
logger.Error("err:", err)
return list
}
fmt.Println("ids:", ids)
cardMap, err := GameCardMap(ids)
if err != nil {
logger.Error("err:", err)
return list
}
bytes, _ := json.Marshal(&cardMap)
orderMapbytes, _ := json.Marshal(&orderMap)
fmt.Println("cardMap:", string(bytes))
fmt.Println("orderMap:", string(orderMapbytes))
for i, _ := range list {
fmt.Println("list[i].GameCardId", list[i].GameCardId)
fmt.Println("list[i].OrderId", list[i].OrderId)
gameCard, ok1 := cardMap[list[i].GameCardId]
order, ok2 := orderMap[list[i].OrderId]
fmt.Printf("gameCard1:%#v \n", gameCard)
if ok1 && ok2 {
fmt.Printf("gameCard2:%#v \n", gameCard)
list[i].GameName = gameCard.Name
list[i].GameCoverImg = gameCard.CoverImg
list[i].GamePrice = gameCard.Price
list[i].Order = &order
}
}
listbytes, _ := json.Marshal(&list)
fmt.Println("listbytes:", string(listbytes))
return list
}
func GameCardMap(ids []uint32) (map[uint32]GameCard, error) {
cardMap := make(map[uint32]GameCard, 0)
var cards []GameCard
err := NewGameCardQuerySet(DB).IDIn(ids...).All(&cards)
if err != nil {
logger.Error("err:", err)
return cardMap, err
}
if len(cards) == 0 {
return cardMap, nil
}
for i, _ := range cards {
cardMap[cards[i].ID] = cards[i]
}
return cardMap, nil
}
func OrderMap(ids []uint32) (map[uint32]Order, error) {
cardMap := make(map[uint32]Order, 0)
var cards []Order
err := NewOrderQuerySet(DB).IDIn(ids...).All(&cards)
if err != nil {
logger.Error("err:", err)
return cardMap, err
}
if len(cards) == 0 {
return cardMap, nil
}
for i, _ := range cards {
cardMap[cards[i].ID] = cards[i]
}
return cardMap, nil
}
type OrderListReq struct {
Page int `json:"page"`
PageSize int `json:"page_size"`
OrderType uint32 `json:"order_type"` // 1-全部 2-进行中 3-已完成
Uid uint32 `json:"uid"`
}
func (m *OrderListReq) GetOrderCardList() ([]OrderCard, uint32, error) {
var (
orderCards []OrderCard
totalPage uint32
//orderInfos = make([]OrderInfo, 0, pageSize)
)
m.Page -= 1
if m.Page < 0 {
m.Page = 0
}
if m.PageSize == 0 {
m.PageSize = 10
}
oq := NewOrderCardQuerySet(DB).PayStatusEq(PayStatusPaid).UidEq(m.Uid)
if m.OrderType == 2 {
oq = oq.CardStatusIn([]uint32{1, 2, 3}...)
}
if m.OrderType == 3 {
oq = oq.CardStatusEq(4)
}
count, err := oq.Count()
if err != nil {
logger.Error("NewGameCardQuerySet err:", err)
return orderCards, 0, err
}
err = oq.OrderDescByCreatedAt().Offset(m.Page * m.PageSize).Limit(m.PageSize).All(&orderCards)
if err != nil && err != RecordNotFound {
logger.Error("err:", err)
return orderCards, 0, err
}
totalPage = uint32(count/m.PageSize + 1)
orderCards = OrderCardListSetGameInfo(orderCards)
return orderCards, totalPage, nil
}
func (m *Order) Info(orderCardId uint32) ([]OrderCard, error) {
//err := NewOrderQuerySet(DB).IDEq(m.ID).One(&order)
//if err != nil {
// logger.Error("err:", err)
// return nil, err
//}
//
//err = NewGameCardQuerySet(DB).IDEq(uint32(order.GameCardId)).One(&card)
//if err != nil && err != RecordNotFound {
// logger.Error("err:", err)
// return nil, err
//}
qs := NewOrderCardQuerySet(DB).IDEq(orderCardId)
//qs := NewOrderCardQuerySet(DB).OrderIdEq(m.ID).GameCardIdEq(uint32(m.GameCardId))
//if m.GameCardGoodsId != 0 {
// qs = qs.GameCardGoodsIdEq(uint32(m.GameCardGoodsId))
//}
var orderCards []OrderCard
err := qs.All(&orderCards)
if err != nil {
logger.Error("err:", err)
return nil, err
}
orderCards = OrderCardListSetGameInfo(orderCards)
//info := order.ToInfo(&card)
return orderCards, nil
}
func (m *Order) Revert() error {
var (
orderCard OrderCard
//card GameCard
)
//qs := NewOrderQuerySet(DB).IDEq(m.ID)
//err := qs.One(&order)
//if err != nil {
// logger.Errorf("err:%#v", err)
// return err
//}
//if order.CardStatus == OrderCardStatusCompleted {
// logger.Error("order card status completed")
// return errors.New("order card status completed")
//}
fmt.Println("GameCardGoodsId------:", m.GameCardGoodsId)
fmt.Println("ID------:", m.ID)
fmt.Println("OrderCardId------:", m.OrderCardId)
err := NewOrderCardQuerySet(DB).IDEq(m.OrderCardId).One(&orderCard)
//err := NewOrderCardQuerySet(DB).OrderIdEq(m.ID).GameCardGoodsIdEq(uint32(m.GameCardGoodsId)).One(&orderCard)
if err != nil {
logger.Errorf("err:%#v", err)
return err
}
if orderCard.CardStatus == OrderCardStatusCompleted {
logger.Error("order card status completed")
return errors.New("order card status completed")
}
//err = qs.GetUpdater().
// SetCardStatus(OrderCardStatusReturning).
// SetRevertTime(time.Now()).
// SetRevertStoreId(m.RevertStoreId).
// SetRevertExpressCompany(m.RevertExpressCompany).
// SetRevertExpressCompanyNo(m.RevertExpressCompanyNo).
// SetRevertExpressNo(m.RevertExpressNo).Update()
//if err != nil {
// logger.Error("err:", err)
// return nil, err
//}
//order.CardStatus = OrderCardStatusReturning
////order.RevertTime = time.Now()
//order.RevertStoreId = m.RevertStoreId
//order.RevertExpressCompany = m.RevertExpressCompany
//order.RevertExpressCompanyNo = m.RevertExpressCompanyNo
//order.RevertExpressNo = m.RevertExpressNo
_, err = NewOrderCardQuerySet(DB).IDEq(m.OrderCardId).GetUpdater().
//_, err = NewOrderCardQuerySet(DB).OrderIdEq(m.ID).GameCardGoodsIdEq(uint32(m.GameCardGoodsId)).GetUpdater().
SetCardStatus(OrderCardStatusReturning).
SetRevertTime(time.Now()).
SetRevertStoreId(m.RevertStoreId).
SetRevertExpressCompany(m.RevertExpressCompany).
SetRevertExpressCompanyNo(m.RevertExpressCompanyNo).
SetRevertExpressNo(m.RevertExpressNo).UpdateNum()
if err != nil {
logger.Error("err:", err)
return err
}
//err = NewGameCardQuerySet(DB).IDEq(uint32(order.GameCardId)).One(&card)
//if err != nil && err != RecordNotFound {
// logger.Error("err:", err)
// return nil, err
//}
//info := order.ToInfo(&card)
return nil
}
func (m *Order) RevertCancel() (bool, error) {
var (
orderCard OrderCard
//order Order
//card GameCard
)
//qs := NewOrderQuerySet(DB).IDEq(m.ID)
//err := qs.One(&order)
//if err != nil {
// logger.Errorf("err:%#v", err)
// return false, err
//}
//if order.CardStatus != OrderCardStatusReturning {
// logger.Error("order card status completed")
// return false, errors.New("order card status completed")
//}
err := NewOrderCardQuerySet(DB).IDEq(m.OrderCardId).One(&orderCard)
//err := NewOrderCardQuerySet(DB).OrderIdEq(m.ID).GameCardGoodsIdEq(uint32(m.GameCardGoodsId)).One(&orderCard)
if err != nil {
logger.Errorf("err:%#v", err)
return false, err
}
if orderCard.CardStatus != OrderCardStatusReturning {
logger.Error("order card status returning")
return false, errors.New("order card status returning")
}
//err = qs.GetUpdater().
// SetCardStatus(OrderCardStatusPlaying).
// SetRevertStoreId(0).
// SetRevertExpressCompany("").
// SetRevertExpressCompanyNo("").
// SetRevertExpressNo("").Update()
//if err != nil {
// logger.Error("err:", err)
// return nil, err
//}
//order.CardStatus = OrderCardStatusCancel
////order.RevertTime = time.Now()
//order.RevertStoreId = m.RevertStoreId
//order.RevertExpressCompany = m.RevertExpressCompany
//order.RevertExpressCompanyNo = m.RevertExpressCompanyNo
//order.RevertExpressNo = m.RevertExpressNo
_, err = NewOrderCardQuerySet(DB).IDEq(m.OrderCardId).GetUpdater().
//_, err = NewOrderCardQuerySet(DB).OrderIdEq(m.ID).GameCardGoodsIdEq(uint32(m.GameCardGoodsId)).GetUpdater().
SetCardStatus(OrderCardStatusPlaying).
//SetRevertTime(time.Time{}).
SetRevertStoreId(0).
SetRevertExpressCompany("").
SetRevertExpressCompanyNo("").
SetRevertExpressNo("").UpdateNum()
if err != nil {
logger.Error("err:", err)
return false, err
}
isRecede := false
//if order.DeliveryType == 2 && order.Postage > 0 {
// isHaveOnDeliver, err := IsHaveOnDeliverOrderCards(m.ID)
// if err != nil {
// logger.Error("err:", err)
// return false, err
// }
// if !isHaveOnDeliver {
// isRecede = true
// }
//}
//info := order.ToInfo(&card)
return isRecede, nil
}
func (m *Order) OrderCreate(gdb *gorm.DB) error {
err := m.Create(gdb)
if err != nil {
logger.Error("err:", err)
return err
}
return nil
}
func (m *Order) Modify() (*OrderInfo, error) {
if m.ID == 0 {
return nil, errors.New("orderId is null")
}
fields := make([]OrderDBSchemaField, 0)
if m.CardStatus != 0 {
fields = append(fields, OrderDBSchema.CardStatus)
}
if len(fields) > 0 {
err := m.Update(DB.Where(&Order{Model: Model{ID: m.ID}, Uid: m.Uid}), fields...)
if err != nil {
logger.Error("err:", err)
return nil, err
}
}
var card GameCard
err := NewGameCardQuerySet(DB).IDEq(uint32(m.GameCardId)).One(&card)
if err != nil && err != RecordNotFound {
logger.Error("err:", err)
return nil, err
}
info := m.ToInfo(&card)
return &info, nil
}
func (m *UserRentCard) IsHaveUnreturnedOrders(RentCount uint32) (bool, error) {
fmt.Println("uid", m.Uid)
sql := fmt.Sprintf("SELECT COUNT(order_card.id) FROM `order` RIGHT JOIN order_card ON `order`.id = order_card.order_id WHERE `order`.uid=%d AND `order`.pay_status=2 AND order_card.card_status IN (1,2,3) ;", m.Uid)
//sql := fmt.Sprintf("SELECT COUNT(*) AS count FROM `order` WHERE uid = %d AND pay_status=2 AND card_status IN (1,2,3) ;", m.Uid)
//sql := fmt.Sprintf("SELECT COUNT(*) AS count FROM `order` WHERE uid = %d AND pay_status=2 AND card_status IN (1,2,3) ;", uid)
//count, err := NewOrderQuerySet(DB).UidEq(uint64(uid)).PayStatusEq(PayStatusPaid).CardStatusIn(1, 2, 3).Count()
//if err != nil {
// logger.Error("err:", err)
// return false, err
//}
unreturned := &struct {
Count int `json:"count"`
}{}
err := DB.Raw(sql).Scan(unreturned).Error
if err != nil {
logger.Error("err:", err)
return false, err
}
fmt.Println("订单数量count:", unreturned.Count)
return uint32(unreturned.Count)+RentCount > m.LevelRentCount, nil
}
func IsHaveOnDeliverOrderCards(orderId uint32) (bool, error) {
count, err := NewOrderCardQuerySet(DB).OrderIdEq(orderId).CardStatusEq(OrderCardStatusUnPick).Count()
if err != nil {
logger.Error("err:", err)
return false, err
}
return count > 0, nil
}
func IsUserHaveUnreturnedOrder(uid uint32) (bool, error) {
fmt.Println("uid", uid)
sql := fmt.Sprintf("SELECT COUNT(*) AS count FROM `order` WHERE uid = %d AND pay_status IN (1,2) AND card_status IN (1,2,3) ;", uid)
//count, err := NewOrderQuerySet(DB).UidEq(uint64(uid)).PayStatusEq(PayStatusPaid).CardStatusIn(1, 2, 3).Count()
//if err != nil {
// logger.Error("err:", err)
// return false, err
//}
unreturned := &struct {
Count int `json:"count"`
}{}
DB.Raw(sql).Scan(unreturned)
fmt.Println("订单数量count:", unreturned.Count)
return unreturned.Count != 0, nil
}
// gen:qs
type ExpressCompany struct {
Model
CompanyName string `json:"company_name"`
CompanyCode string `json:"company_code"`
}
func (*ExpressCompany) TableName() string {
return "express_company"
}
func (*ExpressCompany) List() ([]ExpressCompany, error) {
companys := make([]ExpressCompany, 0)
err := NewExpressCompanyQuerySet(DB).OrderAscByID().All(&companys)
if err != nil && err != RecordNotFound {
logger.Error("err:", err)
return companys, err
}
return companys, nil
}
func GetPickupCode() string {
for {
rand.Seed(time.Now().UnixNano())
code := fmt.Sprintf("%d", rand.Intn(1000000)+100000)
count, err := NewOrderQuerySet(DB).PickupCodeEq(code).Count()
if err != nil {
logger.Error("err:", err)
}
if count == 0 {
return code
}
}
//将时间戳设置成种子数
}
func (m *Order) Cancel() (bool, Order, error) {
var (
order Order
orderCard OrderCard
)
err := NewOrderQuerySet(DB).IDEq(m.ID).One(&order)
if err != nil {
logger.Error("err:", err)
return false, order, err
}
orderJson, _ := json.Marshal(m)
fmt.Println("orderJson:", string(orderJson))
err = NewOrderCardQuerySet(DB).IDEq(m.OrderCardId).One(&orderCard)
//err = NewOrderCardQuerySet(DB).OrderIdEq(m.ID).GameCardIdEq(uint32(m.GameCardId)).CardStatusEq(OrderCardStatusUnPick).Limit(1).One(&orderCard)
if err != nil && err != RecordNotFound {
logger.Errorf("err:%#v", err)
return false, order, err
}
if err == RecordNotFound {
logger.Error("order card status not unpick")
return false, order, errors.New("order card status not unpick")
}
if orderCard.CardStatus != OrderCardStatusUnPick {
logger.Error("order card status not unpick")
return false, order, errors.New("order card status not unpick")
}
//if userOrder.CardStatus != OrderCardStatusUnPick {
// logger.Error("card status not unpick err: ")
// return false,errors.New("card status not unpick")
//}
//if userOrder.PayStatus == PayStatusUnPay && userOrder.CreatedAt.Add(30*time.Minute).Before(time.Now()) {
// //if userOrder.PayStatus == PayStatusUnPay && userOrder.CreatedAt.Add(3*time.Minute).Before(time.Now()) {
// logger.Error("card status expire err: ")
// return errors.New("card status expire")
//}
//fmt.Println("PayStatus",userOrder.PayStatus)
//fmt.Println("DeliveryType",userOrder.DeliveryType)
//fmt.Println("CreatedAt",userOrder.CreatedAt.Add(4*time.Minute))
//fmt.Println("Now",time.Now())
//if userOrder.PayStatus == PayStatusPaid && userOrder.DeliveryType == DeliveryTypeStorePick && userOrder.CreatedAt.Add(24*time.Hour).Before(time.Now()) {
// //if userOrder.PayStatus == PayStatusPaid && userOrder.DeliveryType == DeliveryTypeStorePick && userOrder.CreatedAt.Add(4*time.Minute).Before(time.Now()) {
// logger.Error("card status expire err: ")
// return errors.New("card status expire")
//}
begin := DB.Begin()
//err = NewOrderQuerySet(begin).IDEq(orderCard.OrderId).GetUpdater().SetCardStatus(OrderCardStatusCancel).Update()
//if err != nil {
// begin.Rollback()
// logger.Error("err:", err)
// return false,err
//}
_, err = NewOrderCardQuerySet(DB).IDEq(orderCard.ID).GetUpdater().SetCardStatus(OrderCardStatusCancel).UpdateNum()
if err != nil {
begin.Rollback()
logger.Error("err:", err)
return false, order, err
}
sql := fmt.Sprintf("UPDATE game_card_goods_stock SET rent_stock= rent_stock+1 WHERE store_id=%d AND game_card_id=%d;", orderCard.StoreId, orderCard.GameCardId)
fmt.Println("sql:", sql)
err = begin.Exec(sql).Error
if err != nil {
begin.Rollback()
logger.Errorf("err:%#v", err)
return false, order, err
}
//UserRentCard{}
sqlRent := fmt.Sprintf("UPDATE user_rent_card SET have_rent_count = have_rent_count-1,can_rent_count=can_rent_count+1 WHERE uid =%d;", order.Uid)
fmt.Println("sqlRent:", sqlRent)
err = begin.Exec(sqlRent).Error
if err != nil {
begin.Rollback()
logger.Errorf("err:%#v", err)
return false, order, err
}
err = begin.Commit().Error
if err != nil {
begin.Rollback()
logger.Errorf("err:%#v", err)
return false, order, err
}
isHaveOnDeliver, err := IsHaveOnDeliverOrderCards(m.ID)
if err != nil {
logger.Error("err:", err)
return false, order, err
}
if !isHaveOnDeliver {
err = NewOrderQuerySet(DB).IDEq(order.ID).GetUpdater().SetCardStatus(OrderCardStatusCancel).Update()
if err != nil {
logger.Error("err:", err)
return false, order, err
}
}
isRecede := false
if order.DeliveryType == 2 && order.Postage > 0 {
if !isHaveOnDeliver {
isRecede = true
}
}
//m.ID = order.ID
//m.Uid = order.Uid
//m.PayPrice = order.PayPrice
return isRecede, order, nil
}
func UnPayOrderSetCancel(uid uint32) {
fmt.Println("uid:", uid)
var order Order
err := NewOrderQuerySet(DB.Debug()).UidEq(uint64(uid)).PayStatusEq(PayStatusUnPay).CardStatusEq(OrderCardStatusUnPick).One(&order)
if err != nil {
logger.Error("err:", err)
return
}
fmt.Println("Order:", order)
begin := DB.Begin()
_, err = NewOrderQuerySet(begin).IDEq(order.ID).GetUpdater().
SetCardStatus(OrderCardStatusCancel).UpdateNum()
if err != nil {
begin.Rollback()
logger.Error("err:", err)
return
}
sql := fmt.Sprintf("UPDATE game_card_goods_stock SET rent_stock= rent_stock+1 WHERE store_id=%d AND game_card_id=%d;", order.StoreId, order.GameCardId)
fmt.Println("sql:", sql)
err = begin.Exec(sql).Error
if err != nil {
begin.Rollback()
logger.Error("err:", err)
return
}
err = begin.Commit().Error
if err != nil {
begin.Rollback()
logger.Error("err:", err)
}
}
//func (m *Order) CreateByCardInfoList(cardInfos []CardInfo, gdb *gorm.DB) error {
// err := gdb.Create(m).Error
// if err != nil {
// logger.Error("err:", err)
// return err
// }
// if m.ID == 0 {
// return errors.New("order id is 0")
// }
// for _, v := range cardInfos {
// for i := 0; i < int(v.Count); i++ {
// //OrderCard{
// // OrderId: m.ID,
// // Uid: uint32(m.Uid),
// // GameCardId: v.GameCardId,
// // GameCardGoodsId: 0,
// // StoreId: uint32(m.StoreId),
// // Status: 0,
// //}
// }
//
// }
//
// return nil
//}
func IsCardGoodsStockEnough(cards []CardInfo, storeId uint32) (bool, error) {
for i, _ := range cards {
var gameCardGoodsStock GameCardGoodsStock
err := NewGameCardGoodsStockQuerySet(DB).StoreIdEq(uint64(storeId)).GameCardIdEq(uint64(cards[i].GameCardId)).
One(&gameCardGoodsStock)
if err != nil && err != RecordNotFound {
logger.Error("err:", err)
return false, err
}
if err == RecordNotFound {
logger.Error("order stock out:")
return false, err
}
if gameCardGoodsStock.RentStock < cards[i].Count {
logger.Error("order stock out ")
return false, errors.New("order stock out")
}
}
return false, nil
}
func GameCardGoodsInventoryReduction(cards []CardInfo, storeId uint32, gdb *gorm.DB) error {
for i, _ := range cards {
sql := fmt.Sprintf("UPDATE game_card_goods_stock SET rent_stock= rent_stock-%d WHERE store_id=%d AND game_card_id=%d;", cards[i].Count, storeId, cards[i].GameCardId)
fmt.Println("sql:", sql)
err := gdb.Exec(sql).Error
if err != nil {
logger.Error("err:", err)
return err
}
}
return nil
}
func (m *Order) InventoryReduction(gdb *gorm.DB) error {
var cards []OrderCard
err := NewOrderCardQuerySet(DB).UidEq(uint32(m.Uid)).OrderIdEq(m.ID).All(&cards)
if err != nil {
logger.Error("err:", err)
return err
}
//fmt.Println("cards:", cards)
for i, _ := range cards {
var gameCardGoodsStock GameCardGoodsStock
err := NewGameCardGoodsStockQuerySet(DB).GameCardIdEq(uint64(cards[i].GameCardId)).StoreIdEq(m.StoreId).One(&gameCardGoodsStock)
if err != nil {
logger.Error("err:", err)
return err
}
//fmt.Println("cards:", cards[i].GameCardId, cards[i].StoreId, cards[i].Uid)
if gameCardGoodsStock.RentStock < 1 {
logger.Error("rent stock not enough:")
return errors.New("rent stock not enough")
}
sql := fmt.Sprintf("UPDATE game_card_goods_stock SET rent_stock= rent_stock-1 WHERE store_id=%d AND game_card_id=%d;", m.StoreId, cards[i].GameCardId)
fmt.Println("sql:", sql)
err = gdb.Exec(sql).Error
if err != nil {
logger.Error("err:", err)
return err
}
}
err = OrderCardUserRentCard(uint32(m.Uid), uint32(len(cards)), nil, gdb)
if err != nil {
logger.Error("err:", err)
}
return nil
}
func (m *Order) CreatOrderCard(cards []CardInfo, storeId uint32, gdb *gorm.DB) error {
for _, v := range cards {
for i := 0; i < int(v.Count); i++ {
orderCard := &OrderCard{
OrderId: m.ID,
Uid: uint32(m.Uid),
GameCardId: v.GameCardId,
GameCardGoodsId: 0,
StoreId: storeId,
CardStatus: OrderCardStatusUnPick,
DeliveryTime: time.Time{},
ReceiptTime: time.Time{},
DeliveryType: m.DeliveryType,
SerialNumber: "",
PayStatus: m.PayStatus,
}
err := gdb.Create(orderCard).Error
if err != nil {
logger.Error("err:", err)
return err
}
}
}
return nil
}